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1Tb of HD with wifi access for a classroom of 50 students to access simultaneously
It´s own built in power that will last up to 8 hours
With a content management system to allow users to log in and access content, teachers to store and share lessons to tablets, phones or projector.
Comes with Cambridge Curiculum, Wikipedia for Schools, Geogebra, CK12, E-Learning for Children, PhET, World Possible, Khan Academy and more
Use the DCS H10 with tablets and the Content Hub to create a smart classroom


World Possible - Open Educational Resources is a vast collection of educational modules ranging from Fantastic Phonics to MIT Scratch.

Cambridge Curriculum - Access a range of free support materials. Over 10 000 schools in over 160 countries follow the Cambridge curriculum, recognised by universities and employers worldwide.

Wikipedia for schools - A selection of articles from Wikipedia produced by international children's charity SOS Children.

Geogebra - An interactive geometry, algebra, statistics and calculus application, intended for learning and teaching mathematics and science from primary school to university level.

Khan Academy - Users practice exercises, instructional videos, and a personalised learning dashboard that empower learners in all grades to study a range of subjects at their own pace in and outside of the classroom.

Intel Education Resources - Created by educators, for educators. Designed to help teachers integrate technology effectively into their curriculum. Teachers gain the skills to make active use of technology in the classroom. For students ages 5 to 18

CK12 - A library of online textbooks, videos, exercises, flash-cards, and real world applications for over 5000 concepts designed for flexible STEM focused learning

PhET - Founded by Nobel Laureate Carl Wieman, PhET creates free interactive math and science simulations, based on extensive education research and engages students through an intuitive, game-like environment, exploration and discovery

E-learning for Kids - Fun digital education for all children, Learning has to be fun! E-Learning for kids integrates gaming and learning to make our course-ware more effective. To make the learning fun we present our courses as a-learning journey;while acquiring all their new skills, the children travel around the world learning more about the 7 continents, countries, cities, oceans and cultures. With e-learning for kids we offer free, best-in-class curriculum based learning for children ages 5-12 in Math & Science, including Environmental skills, Health, and Life skills.

Digital Literacy - Information to help develop the ability to use information and communication technologies to find, evaluate, create, and communicate information, requiring both cognitive and technical skills, basics of computing including tutorials on use of Microsoft Office applications

ChildsPlay for Kids – ECD content for ages 0-4 and best-in-class curriculum based learning for children ages 5-12 in Math, Science, Environmental skills, Computer skills, Health, Language and Life skills. Over 800 e-lessons, used in over 100 countries


  • System-on-Chip SoC Intel® Processor

  • Volatile Memory RAM 4GB DDR3L SDRAM Speed up to 1600 MHz

  • Non-volatile Memory Flash eMMC 5.0 16GB operating system partition

  • Non-volatile Storage HDD 2.5" Single-HDD 7mm SATA 3.0 1TB 5400rpm

  • Battery Optional Polymer Battery, Software-based Power Gauge, 2 cells (2S1P 4900mAH) 37.62Whr

  • Battery Life 8 hours (with eMMC) continued use under criteria:

    • a. Client devices download and upload files over WiFi

    • b. Client devices stream 1080p video over WiFi

  • Wireless LAN WiFi 802.11ac 2×2 (5GHz /2.4G dual band)

  • Up to 50 concurrent client devices over WiFi (excluding wired LAN)

  • LTE Optional LTE FDD: Band 1,2,3,5,7,8,20,28, WCDMA/HSPA+: Band 1,2,5,8, Data Service Up to 150Mbps DL/50Mbps UL.

  • System Input/Output I/O Ports 1 x DC-in jack (4Ø ), 2 x USB 3.0 port, 1 x RJ-45 Giga-LAN, 1 x RJ-45 Giga-WAN, 1 x Reset button, 1 x SIM slot

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